How could gamification techniques revolutionise the way people interact with and fund conservation efforts? Half of the global population lives in urban areas, largely disconnected from the natural world. The problems facing the planet can feel overwhelming and impossible for individuals to influence. As a result, it is becoming increasingly hard to engage people with and fundraise for conservation. But new technologies and data are available that can track and replicate wild animals and the landscapes in which they live. By using these technologies to tell animals’ stories and by harnessing successful marketplace models and gamification techniques, can we create a brand new revenue stream for wildlife conservation?
The Luc Hoffmann Institute and Internet of Elephants teamed up to explore these questions in a venture lab.