Tag: Digital

January 19, 2023
Linwood Pendleton discusses the need for, and the role of, Web 3.0 technologies for biodiversity conservation.
October 12, 2021
What role could gaming play in inspiring young people towards nature conservation, by Maike Gericke, co-founder of innovation studio Scrypt.
September 28, 2021
A thought piece on the unintended adverse consequences of technology and gamifying conservation by Sasha Sebright.
September 3, 2021
A new Luc Hoffmann Institute report exploring the potential of gamification to finance nature conservation.
July 12, 2021
Wildlife data scientist Rafael Mares asks if we can harness wildlife data through innovative storytelling and gamification techniques.
April 30, 2021
Aspiration: To generate new revenue for conservation through innovative business models that leverage wildlife data and gamification techniques to reach previously untapped audiences.
  • Power and Legacy
  • Interdependence and Inclusivity
  • Communication and Narratives
  • Operational and Funding Models
January 13, 2021
A new African-led Collaborative Platform connects funders with beneficiaries and builds resilience within African wildlife communities.
December 17, 2020
The idea of gamification has opened the door to a whole new world of potential action for the conservation of nature and human empowerment.
May 22, 2020
The Luc Hoffmann Institute launches a refreshed website.
May 15, 2020
“Capsule Hack” is a two-day virtual hackathon event centered around solutions to climate and biodiversity issues.
Copyright  © 
 Unearthodox. All Rights Reserved.
linkedin facebook pinterest youtube rss twitter instagram facebook-blank rss-blank linkedin-blank pinterest youtube twitter instagram